T4P5 - Combat
Anthony fires hit Turreted RR and both Front RR's at Roger. He needs an 11 and misses with a 2 3, 3 5 and 3 2.
Rene makes no reply and no action.
Billy drops Spikes and his left MG fires on auto. It is at PB range to Roger's left so it needs a 5 to hit. He rolls a 2 5 and rolls 4 points of damage. Metal armor stops some of it and the plastic underneath takes some damage too.
Roger needs a 2 to keep control and rolls a 1. CT2 - 1 5 -1 speed & -2 diff = 3, 15 deg fishtail (odd CW: 3) clockwise.
End of Turn
No chance of Fire
Turn 5 Phase 1
Randy attempts to recover from spinout - he needs a 3 and rolls a 3. He is moving in reverse at 25 mph.
I need speed from...
Rene
Jeff
Randy
Gate 1 - Roger BW - Dolichognatha - Compact, Electric PP, Driver Only, Laser front, 4 tires, Guards Front and Back, +2 Computer, +1 Gunner, Metal over Plastic left side
Gate 2 - Rene - Leonato VII - Mid-Sized, Electric PP, Driver Only, 2 Rockets Front, Dropped Liquid Back, 4 tires, Guards Front and Back
Gate 3 - Randy - LiaTriNet - Luxury, Electric PP, Driver Only (Tovan), 2 Small Bore Front, Small Bore in Turret, Dropped Liquid Back, 4 tires, Guards Back
Gate 4 - Anthony - Hammer - Luxury, Electric PP, Driver and Gunner, RR in Turret, 2 RR Front, Dropped Gas Back, 4 tires, Guards Front and Back
Gate 5 - Jeff - Luxury, Electric PP, Driver and Gunner, 3 Rocket Launchers Front, 4 tires, Guards Front and Back
Gate 6 - Billy - The Worm - Luxury, Driver and Gunner (Gunner Dead), 2 Small Bore Front, MG Left, Small Bore Right (destroyed), Spike Dropper Back, 4 tires, Guards Front and Back, Plastic armor, Right side armor breached
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