Saturday, May 30, 2015

T10P1 - Movement

Steve Jackson Games

Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.

T10P1 - Movement

Billy moves straight
Jeff makes a D4 right bend
Roger makes a D4 left bend. He needs a 3 to keep control - 6
Rene fishtails 30 deg CCW over an obstacle. He needs a 3 to keep control - 4.
Tire damage is 4(1) 6(3) 4(1) - back left TIRE ONLY is destroyed. This requires another control roll - 3, safe.

Holding for Rene's movement...


T10P1 - Speed

Steve Jackson Games

Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.

T10P1 - Speed

Billy accelerates to 40
Jeff maintains 30
Roger maintains 20
Rene is OOC and maintains 20
Anthony makes no reply and maintains 5
Randy maintains 5

For those that don't know, Anthony has started a PBEM as well! I think it's all just email, but if he has a website to share I invite him to do so!

Movement

Holding for Billy...



Friday, May 29, 2015

T9 - End of Turn Correction


Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.

T9 - End of Turn Correction

Rene took a 3/2 burn mod from his Flaming Oil - 3 5, not on fire.
Randy took a 3/2 burn mod to his tires only (plastic armor is FP) - 2 2, not on fire.

Still holding for Speed from...

Billy
Anthony


T9P5 - Movement

Steve Jackson Games

Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.

T9P5 - Movement

Billy makes no reply and moves straight, hitting Debris. He needs a 4 to keep control - 6. Tire damage rolls - 6(3) 1(0) 5(2) 2(0).
Jeff makes a D1 right. He needs a 2 to keep control - 5.

Combat
None

End of Turn
Billy's PP was hit by Roger's Laser. 4 in 6 chance of fire - 3, on fire. Billy has an FE with a 3 in 6 chance of putting out the fire - 3, fire is out.

Turn 10 Phase 1
Speed

Holding for...

Billy
Jeff
Anthony
Randy


Thursday, May 28, 2015

T9P4 - Speed

Steve Jackson Games

Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.

T9P4 - Speed

Billy accelerates to 35
Roger maintains 20

Movement

None

Combat

Rene's last Oil ignites under Randy. His Underbody takes 4-2 damage. His front right tire takes 6-2 and the wheel is destroyed. An obstacle is dropped. His front right tire takes 1-2 (none) - back left 4-2 and back right 3-2.
He takes a hazard from the damage but does not have to roll for control. The wheel loss drops him to -6 and he needs a 2 - safe with a 6.

Turn 9 Phase 5
Speed

Roger maintains 20

Movement

Holding for Billy...


T9P3 - Combat

Steve Jackson Games

Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.

T9P3 - Combat

Rene drops more oil...

Turn 9 Phase 4
Speed

Holding for Billy...


Wednesday, May 27, 2015

T9P3 - Speed

Steve Jackson Games

Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.

T9P3 - Speed

Billy is OOC and maintains 30
Roger maintains 20
Randy accelerates to 5

Movement

Jeff makes a D1 right bend
Billy skids 1/4" then moves straight 3/4"
Rene fishtails 15 deg CCW, conforming Randy more and crossing his own Flaming Oil. It does 1D-2 to Underbody and each tire: U: 6-2=4. Tires take 1D-2 and 6's were rolled for all three remaining tires, so each one lost 4 more DP! He drops debris and takes a D3(D5) haz. He needs a 4 to keep control and rolls yet another 6! He skids 1/2" onto debris and takes tire damage: 3(0) 6(3) 1(0), so 3 points to the back left tire. It's a D1 haz and he needs another 4 to keep control - 2. CT2: 4 5 -2 diff -1 speed = 6, 30 deg fishtail (odd CW: 2) CCW next movement. He slows to 20 and moves straight 1/2" and is still OOC.
Roger makes a D3 left bend, needing a 3 to keep control - 5.

Combat

Holding for Anthony...


T9P2 - Combat

Steve Jackson Games

Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.

T9P2 - Combat

Rene's last Oil slick bursts into flames...

Turn 9 Phase 3
Speed

Holding for Randy...


Tuesday, May 26, 2015

T9P2 - Speed

Steve Jackson Games

Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.



T9P2 - Speed

Jeff slows to 30
Billy is OOC and maintains 40
Roger maintains 20
Randy makes no reply and maintains zero

Movement

Billy fishtails 15 deg CW, sideswiping the wall. Swipe speed is 10 for 1D-1 damage - 2-1=1. Since armor is breached damage is assigned randomly to component as before - crew. Driver is wounded.
He skids 3/4" and slows by 10 to 30 with each tire taking 1 point of damage. He moves straight 1/4" and will skid 1/4" next movement.

Combat

Holding for Anthony...


Monday, May 25, 2015

T9P1 - Combat

Steve Jackson Games

Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.

T9P1 - Combat

Billy fires at Roger's back right tire with both VMG's. He needs a 16 to hit so he misses.
Roger fires at Billy's right side. He needs a 1 to hit so it's a hit. Damage: 3 1 3 - all internal. Randomly hits a component - Power Plant. Chance of fire at end of turn.
Billy takes a hazard from the weapon's fire. He needs a 4 to keep control - 2. Crash Table 2 - 6 4, -1 diff = 9. 15 deg fishtail (odd CW: 5) CW and roll again. CT1 1 5 -1 = 5, moderate skid. This will replace the minor skid from before.
Rene drops Oil #4.
Randy fires all three RR's at Rene's front right tire. He needs a 5. First - 4 4, hit for 2 3 damage. Hits the guard on a 1-4: 4. Guard damaged.
Second one - 6 1 hit for 6 1 damage. Guard - 4. Guard is destroyed and the tire takes some damage.
Top one - 6 1 for 6 6 damage. Wheel is destroyed.
Rene drops an obstacle where the wheel was. He takes a hazard from the combat and needs a 4 to keep control - 3, CT2: 5 6 -1 speed = 10 - minor fishtail (odd CW: 6) CCW & roll again. CT1 - 3 1 -1 = 3, minor skid

Turn 9 Phase 2
Speed

Holding for Jeff & Randy...



Gate 1 - Roger BW - Dolichognatha - Compact, Electric PP, Driver Only, Laser front, 4 tires (both front tires damaged), Guards Front and Back (front right destroyed), +2 Computer, +1 Gunner, Metal over Plastic back and left side

Gate 2 - Rene - Leonato VII - Mid-Sized, Electric PP, Driver Only, 2 RL’s Front, Oil Jet Back, 4 tires, front right wheel destroyed, Guards Front and Back, front right wheel guard destroyed, Bumper Spikes Front

Gate 3 - Randy - LiaTriNet - Luxury, Electric PP, Driver Only (Tovan), 2 RR Front, RR in Turret, Dropped Liquid Back, 4 tires, Guards Back, Metal over Fireproof Plastic, Metal gone front and back

Gate 4 - Anthony - Hammer - Luxury, Electric PP, Driver and Gunner, RR in Turret, 2 RR Front, Dropped Gas Back, 4 tires, Guards Front and Back

Gate 5 - Jeff - Luxury, Electric PP, Driver and Gunner, 3 Rocket Launchers Front, 4 tires, Guards Front and Back

Gate 6 - Billy - The Worm - Luxury, Driver and Gunner (Gunner Dead), 2 Small Bore Front, MG Left, Small Bore Right (destroyed), Spike Dropper Back, 4 tires, Guards Front and Back, Plastic armor, Left side and Right side armor breached, PP damaged


Sunday, May 24, 2015

T9P1 - Movement Concluded

Steve Jackson Games

Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.

T9P1 - Movement Concluded

Rene makes no reply and moves straight, conforming Randy some more
Roger makes a D2 right. He needs a 3 to keep control - 3
Anthony moves straight 1/4" then pivots CW 15 degrees

Combat

Holding for...

Billy
Rene
Randy


Friday, May 22, 2015

T9P2 - Billy's Movement

Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.

T9P2 - Billy's Movement

Billy makes a D2 right swerve (D1 drift left and D1 bend right). He needs a 4 to keep control and rolls a 2. CT1 - 3 2 -1 difficulty = 4, minor skid next movement and -6 to hit til EOT.

Holding for Rene...


Thursday, May 21, 2015

T9P1 - Movement Begins

Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.



T9P1 - Movement Begins

Jeff makes a D6 right bend

Holding for Billy...


T9P1 - Speed

Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.



T9P1 - Speed

Jeff maintains 40
Billy maintains 40
Roger maintains 20
Rene accelerates to 25
Randy maintains zero
Anthony accelerates to 5

Movement

Holding for Jeff to move or defer...


T8P5 - Combat

Steve Jackson Games

Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.

T8P5 - Combat

None

End of Turn

No chance of Fire

Turn 9 Phase 1
Speed

Holding for...

Jeff
Billy
Rene
Randy

Gate 1 - Roger BW - Dolichognatha - Compact, Electric PP, Driver Only, Laser front, 4 tires (both front tires damaged), Guards Front and Back (front right destroyed), +2 Computer, +1 Gunner, Metal over Plastic back and left side

Gate 2 - Rene - Leonato VII - Mid-Sized, Electric PP, Driver Only, 2 RL’s Front, Oil Jet Back, 4 tires, Guards Front and Back, Bumper Spikes Front

Gate 3 - Randy - LiaTriNet - Luxury, Electric PP, Driver Only (Tovan), 2 RR Front, RR in Turret, Dropped Liquid Back, 4 tires, Guards Back, Metal over Fireproof Plastic, Metal gone front and back

Gate 4 - Anthony - Hammer - Luxury, Electric PP, Driver and Gunner, RR in Turret, 2 RR Front, Dropped Gas Back, 4 tires, Guards Front and Back

Gate 5 - Jeff - Luxury, Electric PP, Driver and Gunner, 3 Rocket Launchers Front, 4 tires, Guards Front and Back

Gate 6 - Billy - The Worm - Luxury, Driver and Gunner (Gunner Dead), 2 Small Bore Front, MG Left, Small Bore Right (destroyed), Spike Dropper Back, 4 tires, Guards Front and Back, Plastic armor, Left side and Right side armor breached

Wednesday, May 20, 2015

T8P5 - Movement Concluded

Steve Jackson Games

Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.

T8P5 - Movement Concluded

Billy moves straight

Combat

Holding for Randy...


T8P5 - Movement Begins

Steve Jackson Games

Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.

T8P5 - Movement Begins

Jeff moves straight

Holding for Billy...


T8P5 - Speed

Steve Jackson Games

Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.



T8P5 - Speed

Roger maintains 20
Rene makes no reply and maintains 20

Movement

Holding for Jeff to move or defer...


Monday, May 18, 2015

T8P4 - Combat

Steve Jackson Games

Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.

T8P4 - Combat

None

Turn 8 Phase 5
Speed

Holding for Rene


T8P4 - Speed

Steve Jackson Games

Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.

T8P4 - Speed

Roger maintains 20
Rene maintains 20

Movement

None

Combat

Holding for Randy...



T8P3 - Combat

Steve Jackson Games

Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.

T8P3 - Combat

Roger triggers his Laser at Billy. He needs a 7 to hit and rolls a 6 1 for 2 1 1 damage. With no right armor, all the damage goes internal but is randomly applied to his cargo area and it passes through and out the left side.
Billy takes a D1 hazard and needs a 4 to keep control - 4.
Rene's Oil ignites as he drops a third counter.

Turn 8 Phase 4
Speed

Holding for Rene...


Sunday, May 17, 2015

T8P3 - Movement Concluded

Steve Jackson Games

Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.

T8P3 - Movement Concluded

Randy makes a D1 right bend

Combat

Holding for Randy...


Saturday, May 16, 2015

T8P3 - Rene's Movement

Steve Jackson Games

Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.

T8P3 - Rene's Movement

Rene moves straight, colliding with Randy. I realize that I failed to list Rene's Bumper Spikes on his walk around, but that die was only a 2. He hits at 40 mph for 3d damage - 1 3 6. The Bumper Spikes add a die to damage given, which was a 2. Rene's front metal armor absorbed all his damage and is reduced. Randy's metal armor absorbs some of the damage and is destroyed. The plastic underneath takes the rest and is not breached. They each drop obstacles and Rene drops to 20.

They each need a 2 or better to avoid concussion - no roll, auto safe.

D2 hazard to each. No control roll needed.

Rene conforms Randy. Rene crosses Randy's obstacle. His tires take damage - (FL FR BL BR) 4(1) 5(2) 4(1) 5(2) and he suffers a D3 hazard. He needs a 3 to keep control - 6.

Randy's tire damage is 6(3) 4(1) 5(2) 4(1). He takes a D3 hazard but needs no control roll at zero.

Roger fishtails 30 deg CCW. Holding for Roger's movement...


Friday, May 15, 2015

T8P3 - Billy's movement

Steve Jackson Games

Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.

T8P3 - Billy's movement

Billy moves straight

Holding for Rene...


T8P3 - movement begins

Steve Jackson Games

Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.

T8P3 - movement begins

Jeff moves straight

Holding for Billy to move or defer


T8P2 - Combat

Steve Jackson Games

Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.

T8P2 - Combat

Rene drops another Oil slick as the first one ignites.
Billy's driver targets Rogers front right wheel with his twin VMG's front. He needs a 10 to hit. First one hits on a 5 5 for 5 6 damage. The guard stops part of the damage on a 3. The other VMG misses on a 31.
Roger drops debris and needs a 3 to keep control. He rolls a 1 and then rolls a 4 3 on CT2, -2 for speed = 5: Major Fishtail (odd CW:4) CCW and -6 to hit.

Turn 8 Phase 3
Speed

Rene maintains 40
Roger is OOC and maintains 20

Movement

Holding for Jeff to move or defer...





Gate 1 - Roger BW - Dolichognatha - Compact, Electric PP, Driver Only, Laser front, 4 tires (both front tires damaged), Guards Front and Back (front right destroyed), +2 Computer, +1 Gunner, Metal over Plastic back and left side

Gate 2 - Rene - Leonato VII - Mid-Sized, Electric PP, Driver Only, 2 RL’s Front, Oil Jet Back, 4 tires, Guards Front and Back

Gate 3 - Randy - LiaTriNet - Luxury, Electric PP, Driver Only (Tovan), 2 RR Front, RR in Turret, Dropped Liquid Back, 4 tires, Guards Back, Metal over Fireproof Plastic, Metal gone front and back

Gate 4 - Anthony - Hammer - Luxury, Electric PP, Driver and Gunner, RR in Turret, 2 RR Front, Dropped Gas Back, 4 tires, Guards Front and Back

Gate 5 - Jeff - Luxury, Electric PP, Driver and Gunner, 3 Rocket Launchers Front, 4 tires, Guards Front and Back

Gate 6 - Billy - The Worm - Luxury, Driver and Gunner (Gunner Dead), 2 Small Bore Front, MG Left, Small Bore Right (destroyed), Spike Dropper Back, 4 tires, Guards Front and Back, Plastic armor, Left side and Right side armor breached


Thursday, May 14, 2015

T8P2 - Movement Concluded

Steve Jackson Games

Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.

T8P2 - Movement Concluded

Rene moves straight

Combat

Holding for Billy & Randy...


T8P2 - Billy's Movement

Steve Jackson Games



Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.

T8P2 - Billy's Movement

Billy moves straight

Holding for Rene...


Wednesday, May 13, 2015

T8P2 - Speed

Steve Jackson Games

Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.

T8P2 - Speed

Rene maintains 40
Billy accelerates to 40
Roger maintains 20
Randy stops

Movement

Jeff makes a D1 bend left

Holding for Billy to move or defer...

Gate 1 - Roger BW - Dolichognatha - Compact, Electric PP, Driver Only, Laser front, 4 tires, Guards Front and Back, +2 Computer, +1 Gunner, Metal over Plastic back and left side

Gate 2 - Rene - Leonato VII - Mid-Sized, Electric PP, Driver Only, 2 RL’s Front, Oil Jet Back, 4 tires, Guards Front and Back

Gate 3 - Randy - LiaTriNet - Luxury, Electric PP, Driver Only (Tovan), 2 RR Front, RR in Turret, Dropped Liquid Back, 4 tires, Guards Back, Metal over Fireproof Plastic, Metal gone front and back

Gate 4 - Anthony - Hammer - Luxury, Electric PP, Driver and Gunner, RR in Turret, 2 RR Front, Dropped Gas Back, 4 tires, Guards Front and Back

Gate 5 - Jeff - Luxury, Electric PP, Driver and Gunner, 3 Rocket Launchers Front, 4 tires, Guards Front and Back

Gate 6 - Billy - The Worm - Luxury, Driver and Gunner (Gunner Dead), 2 Small Bore Front, MG Left, Small Bore Right (destroyed), Spike Dropper Back, 4 tires, Guards Front and Back, Plastic armor, Left side and Right side armor breached