Sunday, April 19, 2015
T6P5 - Combat
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T6P5 - Combat
First, let me say that I failed to note that Randy's plastic armor is Fireproof.
Now - Randy fires a turret RR and two front RR's at Jeff. He needs a 4 - top misses on a 2 1. First front - hit on 3 5 for 2 2 damage to Jeff's left side. Second front - 6 4 for 3 4 damage. This is normal plastic.
Jeff drops debris and takes a hazard, but no control roll needed.
Anthony's Gunner takes a shot at Roger with his Turreted RR. He needs a 4 to hit as well - 4 3. Hit for 6 6 damage to Roger's back! Some metal is blown off and the normal plastic armor underneath absorbs the rest.
Roger drops an obstacle and takes a hazard. He needs a 3 to keep control and rolls a 5.
End of Turn
No chance of fire
Turn 7 Phase 1
Speed
I need speed from...
Jeff
Rene
Billy
Randy
Gate 1 - Roger BW - Dolichognatha - Compact, Electric PP, Driver Only, Laser front, 4 tires, Guards Front and Back, +2 Computer, +1 Gunner, Metal over Plastic back and left side
Gate 2 - Rene - Leonato VII - Mid-Sized, Electric PP, Driver Only, 2 Rockets Front, Dropped Liquid Back, 4 tires, Guards Front and Back
Gate 3 - Randy - LiaTriNet - Luxury, Electric PP, Driver Only (Tovan), 2 RR Front, RR in Turret, Dropped Liquid Back, 4 tires, Guards Back, Metal over Fireproof Plastic, Metal gone front and back
Gate 4 - Anthony - Hammer - Luxury, Electric PP, Driver and Gunner, RR in Turret, 2 RR Front, Dropped Gas Back, 4 tires, Guards Front and Back
Gate 5 - Jeff - Luxury, Electric PP, Driver and Gunner, 3 Rocket Launchers Front, 4 tires, Guards Front and Back
Gate 6 - Billy - The Worm - Luxury, Driver and Gunner (Gunner Dead), 2 Small Bore Front, MG Left, Small Bore Right (destroyed), Spike Dropper Back, 4 tires, Guards Front and Back, Plastic armor, Right side armor breached
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