Thursday, April 23, 2015
T7P1 - Combat
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T7P1 - Combat
Randy fires all three RR's at Jeff again. He needs a 4 to hit. Top - 6 3, hit for 5 4 damage. First front mounted hits on a 5 5 for 6 3 damage. Second front mounted barely hits on a 1 3 for 2 2 damage. Armor is not breached...
Jeff drops debris and takes a hazard, but no control roll needed.
Turn 7 Phase 2
Speed
Holding for possible speed change from Randy...
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