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T13P4 - Combat
First, a slight correction... Flaming Oil 1 burned out on Phase 2, leaving Smoke. FO #2 burned out on Phase 3, leaving smoke.
Now, for Phase 4...
Anthony's Driver triggered a back mounted Paint Spray and dropped a Paint Cloud.
Randy takes damage from the oil again. 1D-2: 6(4), all internal. 1-2 PP, 3-4 crew, 5-6 Cargo: 4. Driver loses BA and is wounded. He takes a burn mod.
Rene also takes damage from oil again. 5(3) to front left wheel. 3(1) to back right wheel - wheel destroyed and obstacle dropped. 6(4) to underbody, all stopped by plastic. He takes a burn mod.
Flaming Oil #3 burns out, leaving smoke.
Turn 13 Phase 5
Movement
Anthony moves straight 1/2"
Billy moves straight 1/2" and sideswipes the wall. Swipe speed is 10 for 1D-2 damage. 2 so no damage to right side. It's a D1 haz and his car needs a 2 to keep control - 1. CT2: 6 2, -1 speed -2 difficulty = 5, 30 deg fishtail next movement.
Combat
Anthony drops Paint #2
Jeff's Gunner first all three RL's at Anthony. He needs a 5 to hit his front - RL1 - 6 4, hit for 6 6 damage. All stopped by plastic.
RL2 - 3 2 hit for 1 1 damage. All stopped by plastic.
RL3 - 2 5 hit for 1 4 damage. All stopped by plastic.
Anthony takes a hazard and drops debris.
End of Turn
Rene needs a 6 or less to catch fire - 1 5. No FE. 1 point to all components. Explode on 1 - 6, safe.
Randy needs a 3 or less to catch fire - 1 3, safe.
Rene drops Oil
Turn 14 Phase 1
Speed
Holding for Anthony & Jeff...
Gate 1 - Roger BW - Dolichognatha - Compact, Electric PP, Driver Only, Laser front, 4 tires (both front tires damaged), Guards Front and Back (front right destroyed), +2 Computer, +1 Gunner, Metal over Plastic
Gate 2 - Rene - Leonato VII - Mid-Sized, Electric PP, Driver with GL (dead), 2 RL’s Front, Flaming Oil Jet Back, 4 tires (front right & both back wheels gone), Guards Front and Back (front right destroyed), Bumper Spikes Front, Metal over Plastic
Gate 3 - Randy - LiaTriNet - Luxury, Electric PP, Driver Only (Tovan) (wounded), 2 RR Front, RR in Turret, Dropped Liquid Back, 4 tires (all wheels gone), Guards Back, Metal over Fireproof Plastic, Metal gone front and back, Underbody armor breached
Gate 4 - Anthony - Hammer - Luxury, Electric PP, Driver and Gunner, RR in Turret, 2 RR Front, Paint Spray Back, 4 tires, Guards Front and Back
Gate 5 - Jeff - Luxury, Electric PP, Driver and Gunner, 3 Rocket Launchers Front, 4 tires (all damaged), Guards Front and Back, Metal over Plastic
Gate 6 - Billy - The Worm - Luxury, Driver and Gunner (both Dead), 2 Small Bore Front, MG Left, Small Bore Right (destroyed), Spike Dropper Back, 4 tires (all damaged), Guards Front and Back, Plastic armor, Left side and Right side armor breached, PP damaged
First, a slight correction... Flaming Oil 1 burned out on Phase 2, leaving Smoke. FO #2 burned out on Phase 3, leaving smoke.
Now, for Phase 4...
Anthony's Driver triggered a back mounted Paint Spray and dropped a Paint Cloud.
Randy takes damage from the oil again. 1D-2: 6(4), all internal. 1-2 PP, 3-4 crew, 5-6 Cargo: 4. Driver loses BA and is wounded. He takes a burn mod.
Rene also takes damage from oil again. 5(3) to front left wheel. 3(1) to back right wheel - wheel destroyed and obstacle dropped. 6(4) to underbody, all stopped by plastic. He takes a burn mod.
Flaming Oil #3 burns out, leaving smoke.
Turn 13 Phase 5
Movement
Anthony moves straight 1/2"
Billy moves straight 1/2" and sideswipes the wall. Swipe speed is 10 for 1D-2 damage. 2 so no damage to right side. It's a D1 haz and his car needs a 2 to keep control - 1. CT2: 6 2, -1 speed -2 difficulty = 5, 30 deg fishtail next movement.
Combat
Anthony drops Paint #2
Jeff's Gunner first all three RL's at Anthony. He needs a 5 to hit his front - RL1 - 6 4, hit for 6 6 damage. All stopped by plastic.
RL2 - 3 2 hit for 1 1 damage. All stopped by plastic.
RL3 - 2 5 hit for 1 4 damage. All stopped by plastic.
Anthony takes a hazard and drops debris.
End of Turn
Rene needs a 6 or less to catch fire - 1 5. No FE. 1 point to all components. Explode on 1 - 6, safe.
Randy needs a 3 or less to catch fire - 1 3, safe.
Rene drops Oil
Turn 14 Phase 1
Speed
Holding for Anthony & Jeff...
Gate 1 - Roger BW - Dolichognatha - Compact, Electric PP, Driver Only, Laser front, 4 tires (both front tires damaged), Guards Front and Back (front right destroyed), +2 Computer, +1 Gunner, Metal over Plastic
Gate 2 - Rene - Leonato VII - Mid-Sized, Electric PP, Driver with GL (dead), 2 RL’s Front, Flaming Oil Jet Back, 4 tires (front right & both back wheels gone), Guards Front and Back (front right destroyed), Bumper Spikes Front, Metal over Plastic
Gate 3 - Randy - LiaTriNet - Luxury, Electric PP, Driver Only (Tovan) (wounded), 2 RR Front, RR in Turret, Dropped Liquid Back, 4 tires (all wheels gone), Guards Back, Metal over Fireproof Plastic, Metal gone front and back, Underbody armor breached
Gate 4 - Anthony - Hammer - Luxury, Electric PP, Driver and Gunner, RR in Turret, 2 RR Front, Paint Spray Back, 4 tires, Guards Front and Back
Gate 5 - Jeff - Luxury, Electric PP, Driver and Gunner, 3 Rocket Launchers Front, 4 tires (all damaged), Guards Front and Back, Metal over Plastic
Gate 6 - Billy - The Worm - Luxury, Driver and Gunner (both Dead), 2 Small Bore Front, MG Left, Small Bore Right (destroyed), Spike Dropper Back, 4 tires (all damaged), Guards Front and Back, Plastic armor, Left side and Right side armor breached, PP damaged
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