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T14P1 - Combat
Anthony drops more paint. His Gunner fires the turreted RR at Jeff, needing an 11 to hit. 6 4, miss.
Randy fires all 3 RR's at Jeff, needing a 7. He misses with a 5 1 on the first.
Second hits the right side on a 5 4 for 6 2 damage - all stopped by plastic armor.
Third hits on a 6 6 for 4 6 damage - all stopped by plastic armor.
Jeff drops debris and takes a hazard - no control roll needed.
Turn 14 Phase 2
Speed
Holding for Anthony & Jeff...
Anthony drops more paint. His Gunner fires the turreted RR at Jeff, needing an 11 to hit. 6 4, miss.
Randy fires all 3 RR's at Jeff, needing a 7. He misses with a 5 1 on the first.
Second hits the right side on a 5 4 for 6 2 damage - all stopped by plastic armor.
Third hits on a 6 6 for 4 6 damage - all stopped by plastic armor.
Jeff drops debris and takes a hazard - no control roll needed.
Turn 14 Phase 2
Speed
Holding for Anthony & Jeff...
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