Monday, June 15, 2015

T11P5 - Combat Correction

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Billy said it's okay to mention him as a donator, so I'm giving him a shout out! He actually was the first and one day just surprised me with a VERY generous amount dropped in my PayPal! His donation of $30 allowed me to buy some PDF's and other things to be able to do more with the game and thus you'll ALWAYS see him getting first shot at EVERY game! Thanks Billy!!!

T11P5 - Combat Correction

Well, I had another error... I failed to hold for Jeff's Gunner in Phase 5 and he wanted to fire...

All three RL's at Rene - needs a 4 to hit. RL1 - 6 2, hit for 4 2. Metal stops some and plastic takes the rest. RL2 - 5 2, hit for 6 6! Metal stops some and is reduced - obstacle dropped - plastic takes the rest. RL3 - 3 2, hit for 3 3. Again metal stops some and plastic takes the rest.

Rene needs a 2 to keep control - 4, safe.

Still holding for Billy's speed declaration...


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