Monday, July 13, 2015

T22P1 - Combat

Steve Jackson Games

Car Wars is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy.

T22P1 - Combat
Anthony's Gunner puts the RR in the front that is not destroyed on Auto - it fires straight out the front and fires into the wall to the south.
Anthony also drops paint.

Turn 22 Phase 2
Speed
Jeff maintains 55
Roger maintains 30

Movement
Jeff makes a D1 left bend

Combat
None

Turn 22 Phase 3
Speed
Jeff maintains 55
Roger maintains 30

Movement
Jeff moves straight
Roger makes a D3 drift left - he needs a 4 to keep control - 4, safe
Anthony skids into Roger with his right side in a 'head on' collision. 50 mph contact speed - 5D damage: 5 6 5 5 5 = 26 to each. Anthony's right side plastic takes the hit and he drops an obstacle. Roger's front metal takes some and is reduced and the plastic takes the rest.
Anthony needs a 2 or better to avoid concussion so both crew is safe. D2 haz - needs 3 to keep control - 3, safe.
Roger drops an obstacle as well. His new speed is 5. He needs a 3 to avoid concussion - 2 3, safe. He needs a 4 to keep control - 2. CT2: 1 4 -1 speed = 4, 15 deg fishtail (odd CW: 2) CCW and -3 to hit this turn.

Combat
Anthony drops paint

Turn 22 Phase 4
Speed
Jeff maintains 55
Roger is OOC and maintains 5

Movement
Jeff moves straight

Combat
Roger fires his Laser at Anthony's right side. His to hit is -1, so auto hit. Damage: 5 4 6. Plastic is destroyed and some goes internal - 1 Gunner 2 Driver 3 Cargo 4 PP: 3, cargo - passes through and out other side of vehicle.
Another obstacle is dropped.

Turn 22 Phase 5
Speed
Jeff maintains 55 
Roger is OOC and maintains 5

Movement
Jeff moves straight

Combat
None

End of Turn
Rene continues to burn - explode on 1 - 1 - explosion! His counter now represents a debris field... If the combat goes there I'll make the appropriate swaps with the counters.
Randy continues to burn - explode on 1 - 6, safe.
Anthony continues to burn.
A paint cloud is removed from the map.

Turn 23 Phase 1
Speed

Holding for Jeff and Anthony...


No comments:

Post a Comment